Java Puzzles Games – CycleMan
11 February 2009
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Having started the game, you’ll see a playing field, consisting of 12×12 squares on the screen. When you click “New game”, 36 squares will appear at once in the middle of the field and a new square will continue to appear on the screen after set periods of time, depending on the speed value. Your aim is to gain a maximum possible number of scores. You’ll have to compile closed contours from these patterns and do this as soon as possible. You must click on the squares to revolve them.
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